| Название | Атрибуты | Цена | Союз | |
Insect Drake
|
|
NM
|
30 | |
"Brims" Barone, Midway Mobster
When "Brims" Barone, Midway Mobster enters the battlefield, put a +1/+1 counter on each other creature you control that has a hat.
"Brims" Barone, Midway Mobster has menace as long as you're wearing a hat.
|
3
"Brims" Barone, Midway Mobster
|
NM
|
32 | |
"Brims" Barone, Midway Mobster
When "Brims" Barone, Midway Mobster enters the battlefield, put a +1/+1 counter on each other creature you control that has a hat.
"Brims" Barone, Midway Mobster has menace as long as you're wearing a hat.
|
3
"Brims" Barone, Midway Mobster
|
NM
|
32 | |
"Brims" Barone, Midway Mobster
When "Brims" Barone, Midway Mobster enters the battlefield, put a +1/+1 counter on each other creature you control that has a hat.
"Brims" Barone, Midway Mobster has menace as long as you're wearing a hat.
|
3
"Brims" Barone, Midway Mobster
|
NM
|
29 | |
"Brims" Barone, Midway Mobster
When "Brims" Barone, Midway Mobster enters the battlefield, put a +1/+1 counter on each other creature you control that has a hat.
"Brims" Barone, Midway Mobster has menace as long as you're wearing a hat.
|
3
"Brims" Barone, Midway Mobster
|
NM
|
32 | |
"Brims" Barone, Midway Mobster
When "Brims" Barone, Midway Mobster enters the battlefield, put a +1/+1 counter on each other creature you control that has a hat.
"Brims" Barone, Midway Mobster has menace as long as you're wearing a hat.
|
3
"Brims" Barone, Midway Mobster
|
NM
|
29 | |
"Brims" Barone, Midway Mobster
When "Brims" Barone, Midway Mobster enters the battlefield, put a +1/+1 counter on each other creature you control that has a hat.
"Brims" Barone, Midway Mobster has menace as long as you're wearing a hat.
|
3
"Brims" Barone, Midway Mobster
|
NM
|
29 | |
"Brims" Barone, Midway Mobster
When "Brims" Barone, Midway Mobster enters the battlefield, put a +1/+1 counter on each other creature you control that has a hat.
"Brims" Barone, Midway Mobster has menace as long as you're wearing a hat.
|
3
"Brims" Barone, Midway Mobster
|
NM
|
32 | |
"Brims" Barone, Midway Mobster
When "Brims" Barone, Midway Mobster enters the battlefield, put a +1/+1 counter on each other creature you control that has a hat.
"Brims" Barone, Midway Mobster has menace as long as you're wearing a hat.
|
3
|
NM
|
29 | |
"Lifetime" Pass Holder
"Lifetime" Pass Holder enters the battlefield tapped.
When "Lifetime" Pass Holder dies, open an Attraction.
Whenever you roll to visit your Attractions, if you roll a 6, you may return "Lifetime" Pass Holder from your graveyard to the battlefield.
|
"Lifetime" Pass Holder
|
NM
|
58 | |
"Lifetime" Pass Holder
"Lifetime" Pass Holder enters the battlefield tapped.
When "Lifetime" Pass Holder dies, open an Attraction.
Whenever you roll to visit your Attractions, if you roll a 6, you may return "Lifetime" Pass Holder from your graveyard to the battlefield.
|
"Lifetime" Pass Holder
|
|
60 | |
"Lifetime" Pass Holder
"Lifetime" Pass Holder enters the battlefield tapped.
When "Lifetime" Pass Holder dies, open an Attraction.
Whenever you roll to visit your Attractions, if you roll a 6, you may return "Lifetime" Pass Holder from your graveyard to the battlefield.
|
"Lifetime" Pass Holder
|
NM
|
180 | |
"Lifetime" Pass Holder
"Lifetime" Pass Holder enters the battlefield tapped.
When "Lifetime" Pass Holder dies, open an Attraction.
Whenever you roll to visit your Attractions, if you roll a 6, you may return "Lifetime" Pass Holder from your graveyard to the battlefield.
|
"Lifetime" Pass Holder
|
NM
|
58 | |
"Rumors of My Death..."
{3}{B}, Exile a permanent you control with a League of Dastardly Doom watermark: Return a permanent card with a League of Dastardly Doom watermark from your graveyard to the battlefield.
|
2
|
NM
|
11 | |
"Rumors of My Death..."
{3}{B}, Exile a permanent you control with a League of Dastardly Doom watermark: Return a permanent card with a League of Dastardly Doom watermark from your graveyard to the battlefield.
|
2
|
NM
|
25 | |
+2 Mace
Equipped creature gets +2/+2.
Equip {3} ({3}: Attach to target creature you control. Equip only as a sorcery.)
|
1
|
NM
|
23 | |
+2 Mace
Equipped creature gets +2/+2.
Equip {3} ({3}: Attach to target creature you control. Equip only as a sorcery.)
|
1
|
NM
|
21 | |
+2 Mace
Equipped creature gets +2/+2.
Equip {3} ({3}: Attach to target creature you control. Equip only as a sorcery.)
|
1
+2 Mace
|
NM
|
20 | |
+2 Mace
Equipped creature gets +2/+2.
Equip {3} ({3}: Attach to target creature you control. Equip only as a sorcery.)
|
1
|
NM
|
6 | |
+2 Mace
Equipped creature gets +2/+2.
Equip {3} ({3}: Attach to target creature you control. Equip only as a sorcery.)
|
1
+2 Mace
|
NM
|
81 | |
+2 Mace
Equipped creature gets +2/+2.
Equip {3} ({3}: Attach to target creature you control. Equip only as a sorcery.)
|
1
+2 Mace
|
NM
|
22 | |
-
|
1
-
|
NM
|
769 | |
A Display of My Dark Power (Archenemy)
When you set this scheme in motion, until your next turn, whenever a player taps a land for mana, that player adds one mana to his or her mana pool of any type that land produced.
|
|
NM
|
1368 | |
A Girl and Her Dogs
When A Girl and Her Dogs enters the battlefield and at the beginning of your upkeep, create a 1/1 white legendary Dog creature token and name it.
Whenever A Girl and Her Dogs attacks, it gets +1/+1 until end of turn for each legendary creature you control.
|
4
|
NM
|
80 | |
A Good Day to Pie
Tap up to two target creatures.
Whenever you put a name sticker on a creature, you may return A Good Day to Pie from your graveyard to your hand.
|
1
A Good Day to Pie
|
NM
|
18 | |
A Good Day to Pie
Tap up to two target creatures.
Whenever you put a name sticker on a creature, you may return A Good Day to Pie from your graveyard to your hand.
|
1
A Good Day to Pie
|
NM
|
20 | |
A Good Day to Pie
Tap up to two target creatures.
Whenever you put a name sticker on a creature, you may return A Good Day to Pie from your graveyard to your hand.
|
1
A Good Day to Pie
|
NM
|
18 | |
A Good Day to Pie
Tap up to two target creatures.
Whenever you put a name sticker on a creature, you may return A Good Day to Pie from your graveyard to your hand.
|
1
|
NM
|
22 | |
A Good Day to Pie
Tap up to two target creatures.
Whenever you put a name sticker on a creature, you may return A Good Day to Pie from your graveyard to your hand.
|
1
A Good Day to Pie
|
NM
|
54 | |
A Good Thing
Spells and abilities you control can't destroy, exile, target, or cause you to sacrifice A Good Thing.
At the beginning of your upkeep, double your life total. Then, if you have 1,000 or more life, you lose the game.
|
4
|
NM
|
54 |
#1011
#256
"Brims" Barone, Midway Mobster
#365
#65
#1
#9999
#1
#515
#12
#86