| Название | Атрибуты | Цена | Союз | |
Aang, Swift Savior
Flash
Flying
When Aang enters, airbend up to one other target creature or spell. (Exile it. While it's exiled, its owner may cast it for {2} rather than its mana cost.)
Waterbend {8}: Transform Aang.
|
1
|
NM
|
1620 | |
Abandoned Air Temple
This land enters tapped unless you control a basic land.
{T}: Add {W}.
{3}{W}, {T}: Put a +1/+1 counter on each creature you control.
|
Abandoned Air Temple
|
NM
|
450 | |
Abandoned Air Temple
This land enters tapped unless you control a basic land.
{T}: Add {W}.
{3}{W}, {T}: Put a +1/+1 counter on each creature you control.
|
|
NM
|
420 | |
Abiding Grace
At the beginning of your end step, choose one —
• You gain 1 life.
• Return target creature card with mana value 1 from your graveyard to the battlefield.
|
2
Неизменная Милость |
NM
|
15 | |
Abomination of Llanowar
Vigilance; menace (This creature can't be blocked except by two or more creatures.)
Abomination of Llanowar's power and toughness are each equal to the number of Elves you control plus the number of Elf cards in your graveyard.
|
1
|
NM
|
10 | |
Abrade
Choose one —
• Abrade deals 3 damage to target creature.
• Destroy target artifact.
|
1
Истирание |
NM
|
75 | |
Abrade
Choose one —
• Abrade deals 3 damage to target creature.
• Destroy target artifact.
|
1
|
NM
|
25 | |
Abrade
Choose one —
• Abrade deals 3 damage to target creature.
• Destroy target artifact.
|
1
Истирание |
SP
|
10 | |
Abrupt Decay
Abrupt Decay can't be countered by spells or abilities.
Destroy target nonland permanent with converted mana cost 3 or less.
|
Внезапный Распад |
SP
|
310 | |
Absolving Lammasu
Flying
When Absolving Lammasu enters the battlefield, all suspected creatures are no longer suspected.
When Absolving Lammasu dies, you gain 3 life and suspect up to one target creature an opponent controls. (A suspected creature has menace and can't block.)
|
4
|
NM
|
10 | |
Absolving Lammasu
Flying
When Absolving Lammasu enters the battlefield, all suspected creatures are no longer suspected.
When Absolving Lammasu dies, you gain 3 life and suspect up to one target creature an opponent controls. (A suspected creature has menace and can't block.)
|
4
Absolving Lammasu
|
NM
|
25 | |
Abuelo, Ancestral Echo
Flying, ward {2}
{1}{W}{U}: Exile another target creature or artifact you control. Return it to the battlefield under its owner's control at the beginning of the next end step.
|
1
|
NM
|
40 | |
Abundant Growth
Enchant land
When Abundant Growth enters the battlefield, draw a card.
Enchanted land has "{T}: Add one mana of any color."
|
Обильный Рост |
NM
|
30 | |
Abyssal Gatekeeper
When Abyssal Gatekeeper dies, each player sacrifices a creature.
|
1
|
NM
|
50 | |
Abzan Ascendancy
When Abzan Ascendancy enters the battlefield, put a +1/+1 counter on each creature you control.
Whenever a nontoken creature you control dies, put a 1/1 white Spirit creature token with flying onto the battlefield.
|
Возвышение Абзана |
NM
|
25 | |
Abzan Ascendancy
When Abzan Ascendancy enters the battlefield, put a +1/+1 counter on each creature you control.
Whenever a nontoken creature you control dies, put a 1/1 white Spirit creature token with flying onto the battlefield.
|
Возвышение Абзана |
NM
|
25 | |
Abzan Beastmaster
At the beginning of your upkeep, draw a card if you control the creature with the greatest toughness or tied for the greatest toughness.
|
2
Abzan Beastmaster
Абзанский Укротитель |
SP
|
35 | |
Abzan Charm
Choose one —
• Exile target creature with power 3 or greater.
• You draw two cards and you lose 2 life.
• Distribute two +1/+1 counters among one or two target creatures.
|
|
NM
|
15 | |
Academic Dispute
Target creature blocks this turn if able. You may have it gain reach until end of turn.
Learn. (You may reveal a Lesson card you own from outside the game and put it into your hand, or discard a card to draw a card.)
|
Ученый Диспут |
NM
|
5 | |
Academy Manufactor
If you would create a Clue, Food, or Treasure token, instead create one of each.
|
3
Производитель Академии |
NM
|
380 | |
Academy Manufactor
If you would create a Clue, Food, or Treasure token, instead create one of each.
|
3
Производитель Академии |
NM
|
450 | |
Access Tunnel
{T}: Add {C}.
{3}, {T}: Target creature with power 3 or less can't be blocked this turn.
|
Входной Туннель |
NM
|
30 | |
Acclaimed Contender
When Acclaimed Contender enters the battlefield, if you control another Knight, look at the top five cards of your library. You may reveal a Knight, Aura, Equipment, or legendary artifact card from among them and put it into your hand. Put the rest on the bottom of your library in a random order.
|
2
Acclaimed Contender
Превозносимая Претендентка |
NM
|
140 | |
Acclaimed Contender
When Acclaimed Contender enters the battlefield, if you control another Knight, look at the top five cards of your library. You may reveal a Knight, Aura, Equipment, or legendary artifact card from among them and put it into your hand. Put the rest on the bottom of your library in a random order.
|
2
Превозносимая Претендентка |
NM
|
15 | |
Accomplished Automaton
Fabricate 1 (When this creature enters the battlefield, put a +1/+1 counter on it or create a 1/1 colorless Servo artifact creature token.)
|
7
Accomplished Automaton
|
NM
|
15 | |
Accorder Paladin
Battle cry (Whenever this creature attacks, each other attacking creature gets +1/+0 until end of turn.)
|
1
Паладин-Согласитель |
NM
|
15 | |
Accursed Marauder
When Accursed Marauder enters the battlefield, each player sacrifices a nontoken creature.
|
1
Accursed Marauder
|
NM
|
160 | |
Acidic Slime
Deathtouch (Any amount of damage this deals to a creature is enough to destroy it.)
When Acidic Slime enters the battlefield, destroy target artifact, enchantment, or land.
|
3
Кислотная Слизь |
NM
|
20 | |
Acolyte of Affliction
When "Acolyte of Affliction" enters the battlefield, put the top two cards of your library into your graveyard, then you may return a permanent card from your graveyard to your hand.
|
2
Служительница Недугов |
NM
|
5 | |
Acquisitions Expert
When Acquisitions Expert enters the battlefield, target opponent reveals a number of cards from their hand equal to the number of creatures in your party. You choose one of those cards. That player discards that card. (Your party consists of up to one each of Cleric, Rogue, Warrior, and Wizard.)
|
1
Acquisitions Expert
Знаток Приобретений |
NM
|
20 |
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