| Название | Атрибуты | Цена | Союз | |
A Girl and Her Dogs
When A Girl and Her Dogs enters the battlefield and at the beginning of your upkeep, create a 1/1 white legendary Dog creature token and name it.
Whenever A Girl and Her Dogs attacks, it gets +1/+1 until end of turn for each legendary creature you control.
|
4
|
NM
|
80 | |
A.I.M. Labs
This land enters tapped.
When this land enters, you gain 1 life.
{T}: Add {U} or {B}.
|
A.I.M. Labs
|
NM
|
30 | |
A.I.M. Labs
This land enters tapped.
When this land enters, you gain 1 life.
{T}: Add {U} or {B}.
|
|
NM
|
20 | |
A.I.M. Scientists
When this creature enters, it connives. (Draw a card, then discard a card. If you discarded a nonland card, put a +1/+1 counter on this creature.)
Basic landcycling {2} ({2}, Discard this card: Search your library for a basic land card, reveal it, put it into your hand, then shuffle.)
|
3
|
NM
|
15 | |
A.I.M. Synthoids
When this creature enters, surveil 2. (Look at the top two cards of your library, then put any number of them into your graveyard and the rest on top of your library in any order.)
|
2
|
NM
|
15 | |
Aang's Journey
Kicker {2} (You may pay an additional {2} as you cast this spell.)
Search your library for a basic land card. If this spell was kicked, instead search your library for a basic land card and a Shrine card. Reveal those cards, put them into your hand, then shuffle.
You gain 2 life.
|
2
|
NM
|
15 | |
Aang's Journey
Kicker {2} (You may pay an additional {2} as you cast this spell.)
Search your library for a basic land card. If this spell was kicked, instead search your library for a basic land card and a Shrine card. Reveal those cards, put them into your hand, then shuffle.
You gain 2 life.
|
2
Aang's Journey
|
NM
|
30 | |
Aang, A Lot to Learn
Aang has vigilance as long as there's a Lesson card in your graveyard.
Whenever another creature you control dies, put a +1/+1 counter on Aang.
|
2
|
NM
|
30 | |
Aang, the Last Airbender
Flying
When Aang enters, airbend up to one other target nonland permanent. (Exile it. While it's exiled, its owner may cast it for {2} rather than its mana cost.)
Whenever you cast a Lesson spell, Aang gains lifelink until end of turn.
|
3
|
NM
|
30 | |
Aarakocra Sneak
Flying
When Aarakocra Sneak enters the battlefield, you take the initiative.
|
3
Aarakocra Sneak
|
NM
|
40 | |
Aarakocra Sneak
Flying
When Aarakocra Sneak enters the battlefield, you take the initiative.
|
3
|
NM
|
15 | |
Aardvark Sloth
Lifelink (Damage dealt by this creature also causes you to gain that much life.)
|
3
|
NM
|
20 | |
Abandon Reason
Up to two target creatures each get +1/+0 and gain first strike until end of turn.
Madness {1}{R} (If you discard this card, discard it into exile. When you do, cast it for its madness cost or put it into your graveyard.)
|
2
Променять Мудрость |
NM
|
10 | |
Abandoned Campground
Abandoned Campground enters tapped unless a player has 13 or less life.
{T}: Add {W} or {U}.
|
|
NM
|
15 | |
Abandoned Campground
Abandoned Campground enters tapped unless a player has 13 or less life.
{T}: Add {W} or {U}.
|
Abandoned Campground
|
NM
|
30 | |
Abandoned Sarcophagus
You may cast nonland cards with cycling from your graveyard.
If a card with cycling would be put into your graveyard from anywhere and it wasn't cycled, exile it instead.
|
3
Брошенный Саркофаг |
NM
|
25 | |
Abbot of Keral Keep
Prowess (Whenever you cast a noncreature spell, this creature gets +1/+1 until end of turn.)
When Abbot of Keral Keep enters the battlefield, exile the top card of your library. Until end of turn, you may play that card.
|
1
|
NM
|
30 | |
Abbot of Keral Keep
Prowess (Whenever you cast a noncreature spell, this creature gets +1/+1 until end of turn.) When Abbot of Keral Keep enters the battlefield, exile the top card of your library. Until end of turn, you may play that card.
|
1
Abbot of Keral Keep
Аббат Крепости Керал |
NM
|
100 | |
Abbot of the Sacred Meeple
Sinecure (This creature can occupy a space two spaces higher on the Monk Track than its power.)
Once on each of your odd-numbered (beige) production phases, you may spend two additional sheep when constructing a building. If you do, you may activate the lesser production ability of any building of prestige 5 or lower you control. Exceptions: Apiary, Cobbler (but not Shoemaker), Wainwright.
|
1
|
NM
|
30 | |
Abdel Adrian, Gorion's Ward
When Abdel Adrian, Gorion's Ward enters the battlefield, exile any number of other nonland permanents you control until Abdel Adrian leaves the battlefield. Create a 1/1 white Soldier creature token for each permanent exiled this way.
Choose a Background (You can have a Background as a second commander.)
|
4
|
NM
|
30 | |
Abdel Adrian, Gorion's Ward
When Abdel Adrian, Gorion's Ward enters the battlefield, exile any number of other nonland permanents you control until Abdel Adrian leaves the battlefield. Create a 1/1 white Soldier creature token for each permanent exiled this way.
Choose a Background (You can have a Background as a second commander.)
|
4
|
NM
|
30 | |
Aberrant Researcher
Flying
At the beginning of your upkeep, put the top card of your library into your graveyard. If it's an instant or sorcery card, transform Aberrant Researcher.
|
3
Aberrant Researcher
Насекомовидный Ученый |
NM
|
90 | |
Aberrant Researcher
Flying
At the beginning of your upkeep, put the top card of your library into your graveyard. If it's an instant or sorcery card, transform Aberrant Researcher.
|
3
Насекомовидный Ученый |
NM
|
18 | |
Abhorrent Overlord
Flying
When Abhorrent Overlord enters the battlefield, put a number of 1/1 black Harpy creature tokens with flying onto the battlefield equal to your devotion to black. (Each {B} in the mana costs of permanents you control counts toward your devotion to black.)
At the beginning of your upkeep, sacrifice a creature.
|
5
Гнусный Владыка |
NM
|
121 | |
Abhorrent Overlord
Flying
When Abhorrent Overlord enters the battlefield, put a number of 1/1 black Harpy creature tokens with flying onto the battlefield equal to your devotion to black. (Each {B} in the mana costs of permanents you control counts toward your devotion to black.)
At the beginning of your upkeep, sacrifice a creature.
|
5
Abhorrent Overlord
Гнусный Владыка |
NM
|
90 | |
Aboleth Spawn
Flash
Ward {2}
Probing Telepathy — Whenever a creature entering the battlefield under an opponent's control causes a triggered ability of that creature to trigger, you may copy that ability. You may choose new targets for the copy.
|
2
|
NM
|
900 | |
Abomination, Terrifying Titan
Trample
Power-up — {5}{R/G}{R/G}: Put a +1/+1 counter on Abomination. He fights up to one target creature an opponent controls. (Activate each power-up ability only once. Reduce the cost by his mana cost if he entered this turn.)
|
3
|
NM
|
20 | |
Abomination, World Ravager
Menace, trample
Mayhem {4}{R} (You may cast this card from your graveyard for {4}{R} if you discarded it this turn. Timing rules still apply.)
|
7
|
NM
|
45 | |
Abrade
Choose one —
• Abrade deals 3 damage to target creature.
• Destroy target artifact.
|
1
|
NM
|
50 | |
Abrade
Choose one —
• Abrade deals 3 damage to target creature.
• Destroy target artifact.
|
1
Истирание |
NM
|
70 |
#515
#257
A.I.M. Labs
#1
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имеют возможность указать резервную цену на аукцион. Если она не будет превышена, то по завершению аукциона заказ может быть создан только по инициативе продавца, если он примет финальное предложение.
Аукционы с установленной резервной ценой выделены красным цветом, до тех пор, пока резервная цена не достигнута.